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SimCity BuildItSimCity BuildIt Efficiency List

SimCity BuildIt Efficiency List


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Government
Town Hall Capacity: - Price: 100 Coverage Area: - Dirty Area: Unit Price: - Population Boost: - Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: Requirements: Tutorial
City Storage Capacity: - Price: 0 Coverage Area: Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: Requirements: Lvl 4
City Hall Capacity: - Price: 100 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: Requirements: Lvl 5
Mayor's Mansion Capacity: - Price: 100 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: Grid Size: 3x3 Grid Area: 9 Capacity/C Per Unit Area: Requirements: Lvl 6
Small Fountain Park Capacity: - Price: 4000 Coverage Area: 64 Dirty Area: - Unit Price: 63 Population Boost: 5% Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 64 Requirements: Lvl 3


Parks
Small Fountain Park Capacity: - Price: 4000 Coverage Area: 64 Dirty Area: - Unit Price: 63 Population Boost: 5% Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 64 Requirements: Lvl 3
Modern Art Park Capacity: - Price: 5000 Coverage Area: 48 Dirty Area: - Unit Price: 104 Population Boost: 10% Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 48 Requirements: Lvl 3
Plumbob Park Capacity: - Price: 140 simcash Coverage Area: 48 Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 48 Requirements: Lvl 3
Reflecting Pool Park Capacity: - Price: 6000 Coverage Area: 48 Dirty Area: - Unit Price: 125 Population Boost: 20% Grid Size: 1x2 Grid Area: 2 Capacity/C Per Unit Area: 24 Requirements: Pop 2000
Larry the Llama Capacity: - Price: 280 simcash Coverage Area: 64 Dirty Area: - Unit Price: 125 Population Boost: 25% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 16 Requirements: Pop 2000
Peaceful Park Capacity: - Price: 8000 Coverage Area: 60 Dirty Area: - Unit Price: 133 Population Boost: 25% Grid Size: 1x2 Grid Area: 2 Capacity/C Per Unit Area: 30 Requirements: Pop 5000
Urban Plaza Capacity: - Price: 12000 Coverage Area: 48 Dirty Area: - Unit Price: 250 Population Boost: 20% Grid Size: 1x2 Grid Area: 2 Capacity/C Per Unit Area: 24 Requirements: Pop 9000
World's Largest Ball of Twine Capacity: - Price: 300 simcash Coverage Area: 48 Dirty Area: - Unit Price: - Population Boost: 30% Grid Size: 1x2 Grid Area: 4 Capacity/C Per Unit Area: 12 Requirements: Pop 9000
Sculpture Garden Capacity: - Price: 16000 Coverage Area: 48 Dirty Area: - Unit Price: 333 Population Boost: 30% Grid Size: 1x2 Grid Area: 2 Capacity/C Per Unit Area: 24 Requirements: Pop 15000
Row of Trees Capacity: - Price: 20000 Coverage Area: 48 Dirty Area: - Unit Price: 417 Population Boost: 30% Grid Size: 2x1 Grid Area: 2 Capacity/C Per Unit Area: 24 Requirements: Pop 20000
Soccer Field Capacity: - Price: 24000 Coverage Area: 64 Dirty Area: - Unit Price: 375 Population Boost: 25% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 16 Requirements: Pop 29000
Jogging Path Capacity: - Price: 28000 Coverage Area: 64 Dirty Area: - Unit Price: 438 Population Boost: 30% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 16 Requirements: Pop 39000
Water Park Playground Capacity: - Price: 400 simcash Coverage Area: 64 Dirty Area: - Unit Price: Population Boost: 25% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 16 Requirements: Pop 49000
Giant Garden Gnome Capacity: - Price: 500 simcash Coverage Area: 64 Dirty Area: - Unit Price: Population Boost: 30% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 16 Requirements: Pop 59000
Basketball Court Capacity: - Price: 600 simcash Coverage Area: 60 Dirty Area: - Unit Price: Population Boost: 30% Grid Size: 2x1 Grid Area: 2 Capacity/C Per Unit Area: 30 Requirements: Pop 95000
Dolly the Dinosaur Capacity: - Price: 700 simcash Coverage Area: 80 Dirty Area: - Unit Price: Population Boost: 40% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 13 Requirements: Pop 105000
Skate Park Capacity: - Price: 800 simcash Coverage Area: 72 Dirty Area: - Unit Price: Population Boost: 40% Grid Size: 1x2 Grid Area: 2 Capacity/C Per Unit Area: 36 Requirements: Pop 130000


Power
Wind Power Capacity: 6 Price: 6000 Coverage Area: - Dirty Area: Unit Price: 1000 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 6 Requirements: Tutorial
Coal Power Plant Capacity: 12 Price: 4500 Coverage Area: - Dirty Area: 100 Unit Price: 375 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 3 Requirements: Tutorial
Deluxe Wind Power Plant Capacity: 22 Price: 15000 Coverage Area: - Dirty Area: - Unit Price: 682 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 6 Requirements: Pop 2000
Solar Power Plant Capacity: 35 Price: 22000 Coverage Area: - Dirty Area: - Unit Price: 629 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 4 Requirements: Pop 23000
Oil Power Plant Capacity: 40 Price: 15000 Coverage Area: - Dirty Area: 64 Unit Price: 375 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 5 Requirements: Pop 40000
Nuclear Power Plant Capacity: 60 Price: 35000 Coverage Area: - Dirty Area: 144 Unit Price: 583 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 8 Requirements: Pop 70000
Fusion Power Plant Capacity: 75 Price: 90000 Coverage Area: - Dirty Area: - Unit Price: 1200 Population Boost: - Grid Size: 4x4 Grid Area: 16 Capacity/C Per Unit Area: 5 Requirements: University


Water
Basic Water Tower Capacity: 9 Price: 6000 Coverage Area: - Dirty Area: - Unit Price: 667 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 9.0 Requirements: Tutorial
Water Pumping Station Capacity: 55 Price: 45000 Coverage Area: - Dirty Area: - Unit Price: 818 Population Boost: - Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 9.2 Requirements: Pop 15000


Sewage
Small Sewage Outflow Pipe Capacity: 7 Price: 4000 Coverage Area: - Dirty Area: 100 Unit Price: 571 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 7 Requirements: Lvl 8
Basic Sewage Outflow Pipe Capacity: 28 Price: 12000 Coverage Area: - Dirty Area: 144 Unit Price: 429 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 7 Requirements: Lvl 8
Deluxe Sewage Treatment Plant Capacity: 55 Price: 35000 Coverage Area: - Dirty Area: - Unit Price: 636 Population Boost: - Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 9 Requirements: Lvl 8


Waste Management
Small Garbage Dump Capacity: 15 Price: 6000 Coverage Area: - Dirty Area: 100 Unit Price: 400 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 4 Requirements: Lvl 14
Garbage Dump Capacity: 31 Price: 12000 Coverage Area: - Dirty Area: 144 Unit Price: 387 Population Boost: - Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: 5 Requirements: Lvl 14
Garbage Incinerator Capacity: 40 Price: 15000 Coverage Area: - Dirty Area: 256 Unit Price: 375 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 10 Requirements: Lvl 14
Recycling Center Capacity: 70 Price: 60000 Coverage Area: - Dirty Area: - Unit Price: 857 Population Boost: - Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 12 Requirements: Lvl 14


Fire
Small Fire Station Capacity: - Price: 6100 Coverage Area: 48 Dirty Area: - Unit Price: 127 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 48 Requirements: Lvl 5
Basic Fire Station Capacity: - Price: 11000 Coverage Area: 120 Dirty Area: - Unit Price: 92 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 30 Requirements: Lvl 5
Deluxe Fire Station Capacity: - Price: 42100 Coverage Area: 484 Dirty Area: - Unit Price: 87 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 61 Requirements: Lvl 5


Police
Small Police Station Capacity: - Price: 10100 Coverage Area: 48 Dirty Area: - Unit Price: 210 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 48 Requirements: Lvl 12
Basic Police Station Capacity: - Price: 18800 Coverage Area: 144 Dirty Area: - Unit Price: 131 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 36 Requirements: Lvl 12
Police Precinct Capacity: - Price: 72100 Coverage Area: 576 Dirty Area: - Unit Price: 125 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 72 Requirements: Lvl 12


Health
Small Health Clinic Capacity: - Price: 12300 Coverage Area: 64 Dirty Area: - Unit Price: 192 Population Boost: - Grid Size: 1x1 Grid Area: 1 Capacity/C Per Unit Area: 64 Requirements: Lvl 16
Health Clinic Capacity: - Price: 23200 Coverage Area: 144 Dirty Area: - Unit Price: 161 Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 36 Requirements: Lvl 16
Hospital Capacity: - Price: 64200 Coverage Area: 576 Dirty Area: - Unit Price: 111 Population Boost: - Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: 72 Requirements: Lvl 16


Education
Department of Education Capacity: - Price: 40000 Coverage Area: 64 Dirty Area: - Unit Price: 625 Population Boost: 25% Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: - Requirements: Lvl 10
Grade School Capacity: - Price: 3 keys Coverage Area: 80 Dirty Area: - Unit Price: 27 Population Boost: 25% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: - Requirements: Department of Education
Public Library Capacity: - Price: 5 keys Coverage Area: 96 Dirty Area: - Unit Price: 19 Population Boost: 25% Grid Size: 3x3 Grid Area: 9 Capacity/C Per Unit Area: - Requirements: Department of Education
High School Capacity: - Price: 7 keys Coverage Area: 168 Dirty Area: - Unit Price: 24 Population Boost: 30% Grid Size: 4x2 Grid Area: 8 Capacity/C Per Unit Area: - Requirements: Public Library
Community College Capacity: - Price: 10 keys Coverage Area: 256 Dirty Area: - Unit Price: 26 Population Boost: 40% Grid Size: 4x3 Grid Area: 12 Capacity/C Per Unit Area: - Requirements: High School
University Capacity: - Price: 25 keys Coverage Area: 484 Dirty Area: - Unit Price: 19 Population Boost: 50% Grid Size: 4x4 Grid Area: 16 Capacity/C Per Unit Area: - Requirements: Community College


Transportation
Department of Transportation Capacity: - Price: 40000 Coverage Area: 64 Dirty Area: - Unit Price: 625 Population Boost: 30% Grid Size: 2x3 Grid Area: 6 Capacity/C Per Unit Area: 10.7 Requirements: Lvl 10
Bus Terminal Capacity: - Price: 4 keys Coverage Area: 192 Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 48 Requirements: Department of Transportation
Airship Hangar Capacity: - Price: 10 keys Coverage Area: 256 Dirty Area: - Unit Price: - Population Boost: 30% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 42.7 Requirements: Department of Transportation
Balloon Park Capacity: - Price: 14 keys Coverage Area: 256 Dirty Area: - Unit Price: - Population Boost: 40% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 64 Requirements: Department of Transportation
Heliport Capacity: - Price: 20 keys Coverage Area: 324 Dirty Area: - Unit Price: - Population Boost: 50% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 81 Requirements: Department of Transportation


Entertainment
Entertainment HQ Capacity: - Price: 60000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 2x2 Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 20
Hotel Capacity: - Price: 8 keys Coverage Area: 100 Dirty Area: - Unit Price: - Population Boost: 25% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 25 Requirements: Entertainment HQ
Ampitheater Capacity: - Price: 9 keys Coverage Area: 100 Dirty Area: - Unit Price: - Population Boost: 25% Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: 25 Requirements: Entertainment HQ
Expo Center Capacity: - Price: 10 keys Coverage Area: 288 Dirty Area: - Unit Price: - Population Boost: 40% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 48 Requirements: Entertainment HQ
Stadium Capacity: - Price: 18 keys Coverage Area: 400 Dirty Area: - Unit Price: - Population Boost: 50% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 66.7 Requirements: Entertainment HQ
Syndey Opera House Capacity: - Price: 25 keys Coverage Area: 400 Dirty Area: - Unit Price: - Population Boost: 60% Grid Size: 3x2 Grid Area: 6 Capacity/C Per Unit Area: 66.7 Requirements: Pop 110000, EHQ
Ferris Wheel Capacity: - Price: 28 keys Coverage Area: 400 Dirty Area: - Unit Price: - Population Boost: 60% Grid Size: 4x4 Grid Area: 16 Capacity/C Per Unit Area: 25 Requirements: Pop 170000, EHQ


Gambling
Gambling HQ Capacity: - Price: 70000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 8x8 Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 25
Gambling House Capacity: - Price: 5 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 8x10 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Sleek Casino Capacity: - Price: 5 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 25% Grid Size: 10x12 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Sleek Casino Tower Capacity: - Price: 6 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 25% Grid Size: 10x12 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Sci-fi Casino Capacity: - Price: 8 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 30% Grid Size: 12x12 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Sci-fi Tower Capacity: - Price: 9 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 30% Grid Size: 12x12 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Luxurious Casino Capacity: - Price: 10 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 50% Grid Size: 16x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Luxurious Casino Capacity: - Price: 10 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 50% Grid Size: 16x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ
Luxurious Casino Tower Capacity: - Price: 12 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 60% Grid Size: 16x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Gambling HQ


Landmarks
Department of Culture Capacity: - Price: 80000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 8x8 Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 30
Tower of Pisa Capacity: - Price: 12 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 20% Grid Size: 12x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Department of Culture
Big Ben Capacity: - Price: 14 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 30% Grid Size: 14x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Department of Culture
Arc de Triomphe Capacity: - Price: 16 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 40% Grid Size: 14x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Department of Culture
Brandenburg Gate Capacity: - Price: 18 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 40% Grid Size: 14x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Department of Culture
Empire State Building Capacity: - Price: 20 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 40% Grid Size: 16x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: Department of Culture
Statue of Liberty Capacity: - Price: 30 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 60% Grid Size: 14x16 Grid Area: - Capacity/C Per Unit Area: - Requirements: 200k pop, Department of Culture
Washington Monument Capacity: - Price: 40 keys Coverage Area: - Dirty Area: - Unit Price: - Population Boost: 60% Grid Size: 18x18 Grid Area: - Capacity/C Per Unit Area: - Requirements: 250k pop, Department of Culture


Commercial Buildings
Building Supply Store Capacity: - Price: 100 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 1
Hardware Store Capacity: - Price: 2500 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 4
Farmer's Market Capacity: - Price: 5000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 8
Furniture Store Capacity: - Price: 8000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 10
Gardening Supplies Capacity: - Price: 13000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 14
Donut Shop Capacity: - Price: 17000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 18
Fashion Store Capacity: - Price: 22000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 19
Fast Food Restaurant Capacity: - Price: 25000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 25
Home Appliances Capacity: - Price: 30000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Lvl 29


Industry
Small Factory Capacity: 2 Price: - Coverage Area: - Dirty Area: 144 Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: -
Basic Factory Capacity: 3 Price: 500 Coverage Area: - Dirty Area: 100 Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Pop. 4000
Mass Production Factory Capacity: 4 Price: 7000 Coverage Area: - Dirty Area: 64 Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Pop. 27000
High-tech Factory Capacity: 5 Price: 20000 Coverage Area: - Dirty Area: 36 Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Pop. 80000
Nano-tech Factory Capacity: 5 Price: 50000 Coverage Area: - Dirty Area: 36 Unit Price: - Population Boost: - Grid Size: 2x2 Grid Area: 4 Capacity/C Per Unit Area: - Requirements: Pop. 150000


Miscellaneous
Trade Depot Capacity: - Price: - Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: -
Global Trade HQ Capacity: - Price: - Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: -
Vu Tower Capacity: - Price: 60000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: Pop. 90000
Cargo Ship Dock Capacity: - Price: 10000 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: Pop. 20000
2 lane road Capacity: - Price: - Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 1
4 lane road Capacity: - Price: 300 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 1
6 lane road Capacity: - Price: 1700 Coverage Area: - Dirty Area: - Unit Price: - Population Boost: - Grid Size: - Grid Area: - Capacity/C Per Unit Area: - Requirements: Lvl 15